Jake Logan
GoblinRunt
Registered: Jul 2001
Location:
Posts: 44 |
possible t2rpg system for things
i just thoguht of this but its still a good idea. for a skill system you could try the fallout series system for skills. basically its like AD&D what it is is broken up into skills strength endurance perception intelligence charisma luck, and agility. from those it affects your skills which is used by a percent system(the higher the percent the better your chance to hit and do more damage) but the difference is that there are no weapon restrictions the way they limit some idiot with a 2% skill from using a flamer is by making the accuracy of the thing so damn low that you would rather try throing the damn thing at something. and then you have perks based on class such as a cleric can have perks from supior bashing to healer(you would understand this alot better if u played the game). and for an invitory you should use the diablo invitntory system but be able to carry back packs for more space. lol all i hear about is vehicles and noone is suggesting how ppl are going to lvl up and stuff so i figured i should put a post about it. there also should be seperate story lines for each class.
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