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Someone1237
OgreMagi
Registered: May 2001
Location: Someplace in Conneticut
Posts: 437 |
Fishing, Something different then mining.
Well i think fishing should be added, i know this has been said alot but it would work well. You would really need 2 models Fishing pole and a fish for when u get it. you do not need a fish in the water, it would lag the server alot. You can also have it so the more 'fishing' skill you have the better the chance to get a good fish. you can sell the fish to a merchant or just save it and eat it for health. after like a day the fish would go bad. (i hope you make it so they sky changes like in the older RPG that was cool. ) so after a few mins the fish would go bad and if u eat it, you can get sick or just loss HP. for the bows are you going to have it so you see the arrow in the bow? that would be great!.
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//-----DAoC=STATS----//
Bor Server:
Name: Swinger Fria
Race: Celt
Class: Druid
Lvl: 13
Money: 1 platinum
Guild: Celtic Shadows
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07-30-2001 05:39 PM |
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Cloud
UndeadNecromancer
Registered: Mar 2001
Location:
Posts: 614 |
I read the original posting about fishing and i added my two cents in about it being my idea, blah blah blah
Point is, reagrdless of who thought of it first, it IS a nice idea. RPG is not all fighting, which i think alot have realized, and why T2RPG will be alot more complex than TRPG. alot more roleplaying will take affect, which will bring more interaction.
Fishing would be a nice addon because it does bring more interaction. The presentation was good, and the creativity of the combined ideas was reallly good.
I rate this idea as the first 10.
Congratulations
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07-30-2001 06:17 PM |
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Someone1237
OgreMagi
Registered: May 2001
Location: Someplace in Conneticut
Posts: 437 |
woohoo!! first 10!!, i also think we should have some better music, i love some of the music right now but a new mod needs new music, i say we should have a music contest, who has the best music for a RPG,and then take a public vote on it. also as most of the better RPG's the exp system is very different we cant use the 1000 exp each rpg has there own special exp system that makes it different from other ones.
my idea,
(($lvl*1000)/500)/2, so at lvl 1 | 1500/2 | 750 EXP, at lvl 100
100500/2 | 50250.
or
($lvl *1000)/2, lvl one | 500, lvl 100 | 50000 exp
this would make T2RPG different. not hard to get from lvl 100 - 101 but still makes it so a remort is very hard. no one is really going to be god it would just take way to long. god is for like admin.
__________________
//-----DAoC=STATS----//
Bor Server:
Name: Swinger Fria
Race: Celt
Class: Druid
Lvl: 13
Money: 1 platinum
Guild: Celtic Shadows
//----------------------//
Report this post to a moderator | IP: Logged
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07-30-2001 06:43 PM |
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