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Rakenne
GnollHunter

Registered: Mar 2001
Location: Helsinki, Finland
Posts: 188

The new magic system causes terrible lag when there is around 10 pll on server and about 2-3 magebots casting. This thing totally freezes server(at least in NQ) until the mages stop casting. It appeared after Ji took away the delaycuts. Now the only way to prevent the lag is to get rid of the bots who cast spells. PLZ fix this soon?


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Rakenne is offline Old Post 03-18-2001 08:01 PM
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Rakenne
GnollHunter

Registered: Mar 2001
Location: Helsinki, Finland
Posts: 188

*bump*


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Rakenne is offline Old Post 03-18-2001 09:37 PM
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Deus_ex_Machina
God from Machine

Registered: Mar 2001
Location: Fort Walton Bch Florida
Posts: 1505

*hump* I mean *bump*

lol


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Deus_ex_Machina is offline Old Post 03-18-2001 09:42 PM
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JeremyIrons
Tribes RPG Creator

Registered: Mar 2001
Location: Ottawa, ON, Canada
Posts: 615

which version is this happening in

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JeremyIrons is offline Old Post 03-19-2001 07:39 AM
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Rakenne
GnollHunter

Registered: Mar 2001
Location: Helsinki, Finland
Posts: 188

4.768. It is clearly the magebots as no magebots casting no lag, magebots start casting lag starts. Perhaps a bug in the code?


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Rakenne is offline Old Post 03-19-2001 07:49 AM
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Galadriel
Elven Queen

Registered: Mar 2001
Location: Lothlorien
Posts: 725

get FOAD to upgrade to 4.788

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Galadriel is offline Old Post 03-19-2001 08:26 AM
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JeremyIrons
Tribes RPG Creator

Registered: Mar 2001
Location: Ottawa, ON, Canada
Posts: 615

yeah get latest version then let me know, cause i noticed a problem with 4.768 that i fixed in 4.788

a Player::getitemcount spam (very laggy)

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JeremyIrons is offline Old Post 03-19-2001 04:50 PM
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Rakenne
GnollHunter

Registered: Mar 2001
Location: Helsinki, Finland
Posts: 188

seems to have gone but we haven't tested with 10 or so players yet.


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Rakenne is offline Old Post 03-19-2001 05:34 PM
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