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Mir
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Add a new playerflag that can be toggled in the tab menu, called AutoLoot.
if Autoloot is on, the game is like current.
if AutoLoot is off, you ONLY pick up packs that are yours.



When people die, EXP to level should be reset to 1000.
This makes death a bit more of a penalty than it currently is.



When hitting an opponent, and missing due to your opponants LCK, you should have a 10% chance of GAINING the LCK you took from the enemy, up to a Maximum of 10 LCK (or something)


That is all for now.
*note: These are my opinions, so dont think I'm telling JI what to do

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Old Post 03-13-2001 06:18 AM
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Vectrex
Quest Master

Registered: Mar 2001
Location: Basement
Posts: 659

1st idea- sounds good

2nd idea - i dunno, i think i would still be at level 5 with that. Maybe a little exp loss though.

As for the luck transfer, dont like it. doesnt seem like it would add much to the game. and you'd be cruising around with 10 lck all the time, so whats the point.

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Vectrex is offline Old Post 03-13-2001 06:25 AM
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JeremyIrons
Tribes RPG Creator

Registered: Mar 2001
Location: Ottawa, ON, Canada
Posts: 615

the autoloot is a good idea

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JeremyIrons is offline Old Post 03-13-2001 02:46 PM
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Zelgadis
MinotaurReaper

Registered: Mar 2001
Location: Berlin, WI
Posts: 2447

my idea:

if you overkill something enough it should take more luck or just kill it. it is quite annoying to hit a travelerpaladin for 600 and ......OMG!! HE HAS FULL LIFE?!?

you know what i mean?

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Zelgadis is offline Old Post 03-13-2001 10:03 PM
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