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Aleman
OgreDreadnought

Registered: Mar 2001
Location: Houston TX
Posts: 399

Go read about it in the Code Release section
http://dynamic.gamespy.com/~rpg/sho...s=&threadid=146

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Aleman is offline Old Post 03-10-2001 10:53 PM
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JeremyIrons
Tribes RPG Creator

Registered: Mar 2001
Location: Ottawa, ON, Canada
Posts: 615

the FixDecimals function is something I wrote, you should copy & paste it into your gemhud.cs file as well as the round function
they should both be in rpghud.cs

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JeremyIrons is offline Old Post 03-11-2001 04:58 PM
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Aleman
OgreDreadnought

Registered: Mar 2001
Location: Houston TX
Posts: 399

The instructions in GemHUD.cs tell you to execute it after rpghud, because of this =)

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Aleman is offline Old Post 03-11-2001 11:35 PM
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~SadFriend~
Emerald Archer

Registered: Mar 2001
Location: Ji & PoG's RPG
Posts: 615

Hmm..

Somethings wrong..

I added a few functions that use FixDecimal, and now my weight always shows 0.0 or 0.1...

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~SadFriend~ is offline Old Post 03-12-2001 04:30 AM
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