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Dragoon
GoblinWizard
Registered: Mar 2001
Location: North Carolina
Posts: 89 |
This might sound weird but I suggest making weapon and/or armor requirments higher, only with endurance and weapon skills.
Guys, hear me out, the reason being is someone buys a claymore at lvl 33 and then the rest of playing from lvl 33 - 101 is same weapon.
This makes it so all items are NOT bought or used, I mean why buy a halberd when you can wait a few lvls and buy a claymore, get my drift, just an idea!
Feedback....
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03-16-2001 05:06 AM |
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Vectrex
Quest Master
Registered: Mar 2001
Location: Basement
Posts: 659 |
True, the weapon numbers need work. I've only used about 20% of the weapons and i've never been past level 55 or so, so i'm not sure i can help much here.
I encourage anyone who has played through to remort to try and work out the weapon numbers for the class they played. Or at least post what weapons you used and why you picked them over others.
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03-16-2001 05:33 AM |
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Dragoon
GoblinWizard
Registered: Mar 2001
Location: North Carolina
Posts: 89 |
Ya, it does kind of suck, I enjoy buying new weapons to get stronger but then I realize the next hour I just passed the opportunity to buy two weapons
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03-16-2001 12:00 PM |
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Vectrex
Quest Master
Registered: Mar 2001
Location: Basement
Posts: 659 |
Well, part of it is that the weapons are so expensive that its really worth it to skip a few. Maybe if the requirements were spread out more, it wouldnt be that way.
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03-16-2001 02:13 PM |
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JeremyIrons
Tribes RPG Creator
Registered: Mar 2001
Location: Ottawa, ON, Canada
Posts: 615 |
Go ahead and suggest... i'm listening
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03-16-2001 05:49 PM |
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Mir
Guest
Registered: Not Yet
Location:
Posts: N/A |
I bought a hatchet on level one.
I killed and killed and killed until I was around level 20, went to den (back when you could trap travellers) killed one, got a rusty longsword, and used that until I could afford to smith it.
I use the longsword until level 40, when I mined enough money for a Claymore
thats some crazy weapon skipping.
About the only thing I can think of, is to jack up the power of the enemies.
Spread the armors out a bit more, and give the armors and weapons HIGHER defense and attack values, but make the enemies equally more powerful.
so in the long run, me with scalemail and a claymore, percentage wise, will still deal and take roughly the same amage from a traveller as I do now, just the numbers will be larger.
This way if you DONT upgrade to new weapons and armor fairly quickly, you get your ass beat down, or you stay somewhere, where your pathetic gear keeps you alive....but you get no XP.
I dunno..
just a thought.
Plus, psychologically, people like to see higher numbers.
if you have an enemy with 1000 life, and the player does 100 damage, they're like yay... 100 damage!
but if you have an enemy with 10000 life, and the player does 1000 damage, the player is like WHOAH! 1000 damage! Yeah I'm buff! Woohoo!
Get my drift?
The only problem I can forsee, is that this will possibly really unbalance things at first, where for the most part, we've reached a balance right now.
okay me shut up now.
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03-16-2001 06:43 PM |
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-SB-SirSteven
UberFuffian
Registered: Mar 2001
Location: Escondido, California
Posts: 346 |
I usually don't buy much because Clerics can get O Casting once they get to travs den... So...
I play with a Club from level 1-10 or so and either get a Spiked Club or a Mace.
Then i use that until i can afford a WarMual. And thats all for the weapons...
And Armor... I usually buy PaddedArmor at level 2 then keep that for a long time... till i go to the Den. Then buy Splint or Brig or something.
Use that until i can get FullPlate..
Thats my Equiptment...
__________________
~ SirSteven ~
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03-16-2001 07:58 PM |
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Zelgadis
MinotaurReaper
Registered: Mar 2001
Location: Berlin, WI
Posts: 2447 |
i always use cleric, i generally buy a club and kill goblins untill i can kill a gnoll for his spiked club. then once i have the cash for a mace i buy that.
sometime later i buy spikedleather, then flail,then bronzeplate, then maul, then fullplate.
many of the weapons seem rather worthless.
if the itemlimit maxes anymore id reccomend removing weapons no one has ever used, like gladius.
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03-16-2001 09:49 PM |
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