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Toaster
Master of Toast
Registered: Mar 2001
Location: JI & PoG's RPG
Posts: 2479
I believe if you give a player/bot too much velocity, it lags the server and can cause a timeout. #setvelocity and #bash can do it if high enough level, and AirFist used to do it as well at very high levels.
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Toaster
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03-28-2001 12:54 AM
Deus_ex_Machina
God from Machine
Registered: Mar 2001
Location: Fort Walton Bch Florida
Posts: 1505
this is fun and won't crash a server.
#setvelocity [player] 0 0 500
#setvelocity [sameplayer] 0 0 -5000
=]
hehe does about 20000+ dmg
lol, I had a table set up too =]
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03-28-2001 01:05 AM
ugoslow
ZombieThrasher
Registered: Mar 2001
Location: dungeons of the uber zone
Posts: 514
what exactly does #setvelocity do?
sets a players maximum speed?
or set the speed he is going already?
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03-28-2001 01:40 AM
Deus_ex_Machina
God from Machine
Registered: Mar 2001
Location: Fort Walton Bch Florida
Posts: 1505
Try it out, with lower numbers =]
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03-28-2001 01:44 AM
JeremyIrons
Tribes RPG Creator
Registered: Mar 2001
Location: Ottawa, ON, Canada
Posts: 615
When does it start to cause lag? Like what numbers
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03-28-2001 02:32 AM
Deus_ex_Machina
God from Machine
Registered: Mar 2001
Location: Fort Walton Bch Florida
Posts: 1505
heh, it doesn't lag, it crash the server and most likely the player flying....around 10000 or so, heh...(i'm guessing here, highest i put is -5000, fun with bots =] )
And bash should have *some* limit to its bash, i mean.
You were bashed for 1000 dmg.
You dmg yourself for 500
400
200
You killed yourself!
or LCK LCK LCK
lol
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-Deus ex Machina JI's l33t music for those lonely scripting nights
Tribes stuff
onLoad=type_text()>
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03-28-2001 03:12 AM
Mir
Guest
Registered: Not Yet
Location:
Posts: N/A
Hey look, its Mr.Mineride.
"hi"
"Would you like a trip to the mines? [yes]"
"yes"
"OH ****!"
...
...
...
THUD.
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03-29-2001 04:06 PM
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