Sensath
GoblinRunt
Registered: Mar 2001
Location:
Posts: 49 |
In order for us to create HUDs that work with item information in TRGP, we sometimes have to hard code *alot* of the data straight from you cs files. Are you planning on making the less critical information easily retrievable? Most of the time, if I want information about an item (in a script) I have to either have the person carrying the item on them or hard code the data (weapon speeds and such come to mind).
Unless I overlooked something the way the old one worked.
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